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Paizo Games General /pgg/

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Paizo Games General /pgg/

What do you think this thread's first 2e playtest game will be like, other than a pregen module?

/pfg/ Link Repository (Pathfinder):
/sfg/ Link Repository (Starfinder):

Old Thread: >>60912749
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/EDH/ Commander General

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Is Everyone to Lazy to Make These Edition
previous thread >>60942887

>Official Site: Contains deck building rules and the current ban list.

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their decks strategy and card choices.

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commanders color identity.


>Official search site. Current for all sets.

>Unofficial, but has GOAT search interface.

>Also unofficial, also has GOAT search interface.

>Thread Question
What is your most competitive deck?
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/5eg/ - Dungeons and Dragons Fifth Edition General

No.60951322 View ViewReplyLast 50OriginalReport
Assembling the Party Edition

>Unearthed Arcana: Giant Soul Sorcerer

>5e Trove

Stable releases -


>Previous thread: >>60942838

How would you summarize your character, /5eg/?
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Would you allow this owl to join your party?

No.60951898 View ViewReplyOriginalReport
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No.60956489 View ViewReplyOriginalReport
How would he fare in Warhammer 40k?
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No.60957202 View ViewReplyOriginalReport
Is there any way of making locational damage actually engaging and rewarding and not a complete slog?

I like the idea of being able to lose or otherwise injure limbs and have limited capabilities should shit go south, but every time I see games with locational damage it's some boring shit like
>roll to attack
>see where the attack lands on this table until you learn it by heart eventually
>substract armor from damage
>apply the damage modifier to the remainder and substract it from your health
>every limb has its own HP that players have to calculate on their own btw
and it ends up doing the exact opposite of what I wanted
the only time I've seen this somewhat more elegant is that one 40k game that uses the inverted d100 as the location number, but it's still pretty much the same thing otherwise
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Kill Team General /ktg/

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/wbg/ - Worldbuilding General

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/wbg/ - Worldbuilding General - Forge edition

Worldbuilding General is a thread to discuss everything about designing and crafting a world; from cartography, lore, and geography to theology, economics, and much more.

Previous Thread: >>60855419

/wbg/ discord:

Thread information:
• Check out the PDF for useful links regarding cultures, inspiration, constructed languages (conlang), cartography and more.
• Don't loredump your setting and expect critique; please compile your information into a pdf and upload it instead, while giving a summary of your setting in the post.
• If you have suggestion for PDF links, please link your source and explain why it may be useful.
• This PDF is made possible by some anon who complied the initial resource links years ago for /wbg/


Does your setting have automatons? If so, are they magical in nature, or are they mechanical? What is their purpose?

What are some urban legends in your setting? Where did the myths come from, and how do they affect the culture that tells of it's story?

How do you treat extraterrestrials setting? Are they just myths of little grey men, or has first contact been made? Tell us anything about em.
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No.60949736 View ViewReplyOriginalReport
>the ugliest out of ten patterns of power armor
>also the most common among the astartes
Dammit GW I wanted space knights not oversized stormtroopers!
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/40kg/ Warhammer 40,000 General

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