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(170 replies)
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Ratfolk Thread: Peasant Uprising Edition

No.58642541 View ViewReplyLast 50OriginalReport
Fuck it, I was having too much fun in these threads.

Talk about any Ratfolk or Skaven, original or established. OC and original worldbuilding are absolutely appreciated.

Thread Suggestion: Can/Should Ratfolk have their own culture and civilization aside from 'gutter rats' or 'evil swarm'? What should said culture be like?
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(14 replies)
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No.58692963 View ViewReplyOriginalReport
Stat us
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(280 replies)
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/40krpg/ Glorious Winged Faggot Edition

No.58573801 View ViewReplyLast 50OriginalReport
I made the thread this time, anon

Previous Thread: >>58518067

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.

>Who's making the new 40k RPGs?
Ulisses-Spiel, very well known in Germany. It's set post Gathering Storm, uses a Shadowrun-esque D6 dice pool, and is a unified line with Marines, Humans, and Xenos all playable in the core book.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg

There is a new Homebrew Megafolder option in above MEGA directory containing several things.

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.

40k RPG Combined Armory (v6.48.161023), containing every piece of gear in all five lines. Now includes all DH2e books.

>The Good, the Bad, and the Alpha Legion (v1.1.8) (Total Conversion Deathwatch into the Horus Heresy)
>Mars Needs Women! (v1.3.12) (Mechanicus Skitarii and Taghmata for Only War)
>Fear and Loathing in the Eastern Fringe (V1.6.4) (Playable Xenos for Rogue Trader)
>The Fringe is Yours! (v1.8.16) (More Xenos, Knights, and Horus Heresy gear for Rogue Trader)
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(26 replies)
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/GURPSGEN/ Gurps General

No.58691047 View ViewReplyOriginalReport
It's /GURPSGEN/ where we actually very very occasionally get shit done

Big Boy edition

Question of the thread: What type of game are you currently playing / what type of game do you want to play?
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(54 replies)
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No.58672723 View ViewReplyOriginalReport
I am developing a female elf for a friend's Pathfinder campaign, and I'm looking at implementing a cursed/blessed eye. I want to keep it mainly as a secret, at least until she wakes up from recovering after being retrieved by the party after being initially introduced as a prisoner of sorts.

I haven't figured out what blessing or curse I want, but I've come up with at least a curse that removes low light vision and gives her immunity to bright light at the least, which would result in striking heterochromia of sorts, possibly even including sclera colour and pupil colour/shape.

I've been thinking of hiding her eye with an eyepatch, blindfold, or some kind of mask or visor that she would wear most of the time. I would think though that I would have to find an actual game item to use that is close enough to what I'm looking for, but it's a little hard to search.

Any suggestions on blessings/curses, and how to hide it from the party, hopefully in a cool-looking or mysterious fashion?
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(282 replies)
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Flavor text thread

No.58624394 View ViewReplyLast 50OriginalReport
So the new BeB was shown today for jace's spellbook, and while it's not the worst flavor text, i'm certainly not impressed either. I ask you though, /tg/ can you do better?
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(5 replies)
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Altered Carbon

No.58692401 View ViewReplyOriginalReport
Is the Netflix show Altered Carbon a good example of cyberpunk done right?

Does it present an interesting enough cyberpunk world to perhaps even run at the tabletop?
(121 replies)
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Fires Far Away - a Dark Souls RPG

No.58641736 View ViewReplyLast 50OriginalReport
Hi there.

So a couple weeks ago I posted a homebrew for playing Dark Souls games called Fires Far Away. It seemed pretty well received, and I promised to give an expanded version of it with some gaps filled in that people asked for.

So this is that, then. I have written up a bunch of new enemies and bosses, corrected some mistakes, and have rules for both Invasions and Covenants.

This made the book sort of long and poorly laid out, so I broke it up into four books. This way the common rules are all in one place, Enemies and Bosses are in their own book you can easily have open in another tab as needed, and Covenants and Invasions are in separate PDFs so you don't have to scroll past them when you don't need them.

This will take a while to post all of it.
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(155 replies)
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Manning a Remote Watchtower

No.58584817 View ViewReplyLast 50OriginalReport
>In your next short game, your group's PCs will be assigned to man a remote watchtower in the high hills overlooking a small farming town and a large expanse of wild frontier.

>While the farming town is only few leagues distant, it's just far enough away to make regular travel there impractical, confining the game to the watchtower and its immediate surroundings.

>These environs can include such features as a seldom-traveled road, a cluster of farmhouses, a patch of woodlands, a waterfall, a cave system or even ancient ruins.

>With an eye toward running a game combining the mundane with the magical and the pleasant with the paranormal, what sorts of events and happenings could be had here?
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(306 replies)
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/wbg/ - Worldbuilding General

No.58593490 View ViewReplyLast 50OriginalReport
Previous Thread: >>58407875

/wbg/ discord:

On designing cultures:

Mapmaking tutorials:

Random Magic Resources/Possible Inspiration:!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ


Sci-fi related links:

Fantasy world tools:

Historical diaries:

A collection of worldbuilding resources:

List of books for historians:

Compilation of medieval bestiaries:

Middle ages worldbuilding tools:

Thread Questions:
>What real world "time period" does your setting most align to?
>Do you pick "time period" when you start worldbuilding, or later on?
>How close should any setting align to a real world "setting"?

Hard Mode
>Why does Modern Fantasy get so little love?
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