>roll up char with mediocre stats and 3 hp >no special abilities, just the ability to use any armor and weapons, yet my starting coin only lets me start with a shortbow, leather armor and a sword. >fight goblin in first session >he kills me instantly when the dm rolls a 4 on his damage die, no death saves or anything because 0 hp means death
Why the fuck do people like this? B/X is trash, it's just not fun
>Starting a new campaign with some friends and some randos >DM is clearly autistic or something, but I'm just very perceptive to social cues so idc >Straight off the bat, some NPC at the bar tricks the barbarian into drinking piss >Uh, sure I guess, half the table laughs so lets keep going >Right out of the bar, some drunken goblin starts pissing on my friend's leg >She's clearly grossed out, DM says it's just a drunk goblin and says we can fight him >She shrugs it off so we continue >Fast forward into the first dungeon >Prisoners chained to the walls and floor >DM keeps asking if anyone wants to inspect the prisoners, we all refuse >He then proceeds to have the NPC that travels with the party at the time CHECK for us >"They're all naked, bite marks all over their bodies, covered in a sticky substance, the smell of urine inundates the-" >I get up and leave
Has this shit happened to any of you? How was it? How did you deal with it?
Tournaments being the "pinnacle" of most miniature wargaming rather than Campaign Weekends will have H. G. Wells spinning in his grave.
There is no soul in them, just manchildren and rules lawyers with "meta" netlists for fundamentally unfun games, who then cry online afterwards because they only picked up two trophies for 7th best painted Ossiarch Bonereapers and 3rd best Sportsmanship and it gave them PTSD.
Setting idea: >Small Central continent, Humans and Elves, 7-9 kingdoms, warring among themselves for a millenia >Also warring with a fuckhuge Dwarwen kingdoms to the East >Also warring with orcs, ogres and goblins, populating a fuckhuge Southern continent >Elven seafarers discover remote Western continent, full of beastmen and lizarfolk. Elves and Humans carve out a massive kingdom there >Half a century passess, fully civilised Western kingdom is strong af >Civilisation is brought to the Southern continent, orcs, ogres, goblins are freed of their evil ways, become labourers and craftmen >Dwarven kingdoms are scared of mighty West >They create a cult, that venerates orcs, goblins and bloodmagic shamans >Cult infiltrates higher echelons of the Western kingdom >50 years passes, Elves and humans are bashed, humiliated and ridiculed >Dwarven kingdoms collapse >Cult remains, all positions of power in the West follow it >Evil is about to switch the West into a massive Orc/Goblin/Cultist playground >Here The PCs start
>be kobold cleric >lawful good >aligements are cosmic forces as GM says so >go to human town to stock up on supplies and sleep for 1 day >get killed by humans cuz I was a non human >"wait aren't human like neutral or something?" >GM: "no its just cuz ur a monster race duhh" >"but I'm lawful good dosent that make them now evil for killing me just based on my appearance alone?" >GM: "that dosent make any sense...now roll up a new character"