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System for Zelda RPG?

No.81314134 View ViewReplyOriginalReport
I've been wanting to run a Zelda game for a while. It's a neat setting that has a lot of potential. There are fantastic elements, a lot of potential kinds of adventures that can take place, etc. But the real question is, what systems might be good for running such a thing?

Obviously there are a lot of ways to run different types of games in any given setting. What I think what I'm looking for is a system that lets me set up an array of starting statistics and possibly features (for various races), has mechanics for adventuring and fighting, and doesn't feature a whole ton of upward character progression. Something where you don't get stronger as much as you get more options, like how you in Zelda, your progression is mostly made up of acquiring more items that can allow you to do new things.
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/STG/- Star Trek General

No.81275232 View ViewReplyLast 50OriginalReport
Where is Deck 5? Edition

Previous Thread: >>81235507

A thread for discussing the 'Star Trek' franchise and its various gaming adaptations.

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
-Homebrew Collection
-PDF Collection

/stg/ Other RPGs (Previous Licensed, Unlicensed, and Third Party)

Star Trek: Attack Wing
-Official WizKids Page (Rules, FAQ and Player Resources)

Star Trek: Fleet Captain
-Official WizKids Page (Rules and Player Resources)

Star Trek: Ascendancy
-Official Gale Force Nine Page (Rules and Player Resources)

Lore Resources

Memory Alpha - Canon wiki

Memory Beta - Noncanon wiki for licensed Star Trek works

Fan Sites - Analysis of episodes, information on ships, technobabble and more

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected

/stg/ Homebrew Content

Thread Topic: How big does a starship need to be, ideally, for various missions (how big should a science vessel be? How big should a warship be? Transport? Etc). Moreover, how big is too big for various missions?
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I Made A Tabletop RPG

No.81295544 View ViewReplyLast 50OriginalReport
How should I go about marketing it?
I outsourced some funds to Islamabad, Pakistan for them to produce a commercial for the game.
It's a wonderfully terrible commercial.

I was thinking about visiting some local game shops and talking with the workers/owner but aside from that, and talking to you guys, I'm sort of at a loss.
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Gurps Vs D&D.

No.81316971 View ViewReplyOriginalReport
I was trying to teach my players Gurps. I suggested that we could adjust and use these rules for anything. My player then had a spergasm, because i suggested we violate RAW. After reading GURPs I think its perfect while my D&D drone players want to stay stuck running RAW D&D or Pathfinder.
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Tips on making a LESS dark and horrifying setting?

No.81287897 View ViewReplyLast 50OriginalReport
I can't help myself, whenever I'm feeling happy and creative, I make my setting a dark, disturbing horrorshow.

What are tips for making campaigns about having fun and not being plunged into inhuman vistas of despair? What are good stakes? Do you have enemies surrender/retreat more before they die or do you just not dwell on it?
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No.81115833 View ViewReplyLast 50OriginalReport
They're usually shown as being the Lawful and Good servants of Lawful and Good divinities, but it's not like all of the not-Good and not-Lawful gods are served by demons or devils. Moreover, a fallen angel seems to be distinct from demons in most media, so it's not like demons are just evil angels under a different name.

Do evil/neutral unfallen angels exist as servants to the rest of the pantheon? Should they? Does "angel" as a title have a moral qualifier or is it just the name for a godly servant? If angels can only be good, or they are no longer angels, then what (or whom) serves the other gods?
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/ccg/ Custom Card General /cct/

No.81254067 View ViewReplyLast 50OriginalReport
Mono-White rare edition!

>To make cards, download MSE for free from here:
>Mobile users might have an easier time signing up here:

>Stitch cards together with

>Hi-Res MSE Templates

>Mechanics doc (For the making of color pie appropriate cards)

>Color Pie mechanics

>Read this before you post cards for the first time, or as a refresher for returning cardmakers

>Design articles by Wizards

>Primer: NWO and Redflagging

>Q: Can there be a sixth color?

>Q: What's the difference between multicolor and hybrid?

>Q: What is precedence?

>Art sources

>/ccg/ sets

Old thread"
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Cultivation Settings

No.81232974 View ViewReplyLast 50OriginalReport
Has /tg/ ever played or tried DMing a wuxia/xianxia adventure? I've been reading a ton of cultivation novels recently and the more I read the more I believe it would be perfect for a table-top rpg
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Goblin Girl Generator

No.81300629 View ViewReplyLast 50OriginalReport
Come one, come all!
Step right up, don't be shy now!
Are you keen for something small and green? Do you want for a particularly verdant if somewhat vertically challenged debutante? Look no further than this convenient generator! You can focus on the skills, the feats, and the scores while this helpful tool gives you the fast and dirty general look of your very own female goblin character!
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Would cold war era tech be a good idea for a fantasy world

No.81245655 View ViewReplyLast 50OriginalReport
I’ve been obsessed with Cold War era shit and was wondering if putting the tech in my game would be good or bad…

Thoughts? Should I just stick to ww2 shit or just not even bother with weapons
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