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No.89045579 View ViewReplyOriginalReport
And this is why contrast paints, xpress colors and all that are utter crap.
Technically there is nothing wrong with this paint job, if you consider it's a quick and dirty job like these kinda paints imply.
The colors though, are absolutely atrocious, hardly ever have I seen a paint job this ugly.
And there is hardly anhing you can do about it, color variety is very limited of course, because they are special paints and mixing your own shades is probably too hard for the usual contraster anyway.
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Imperial Loyalist Radio

No.89042032 View ViewReplyOriginalReport
Greetings, brothers. This is Kaspor Sekare of the Fifth Fellowship penance garrison on Cthonia. I have been granted permission by our Sisters of Silence overseers to establish a vox program for casual discussion, with the aim to boost camaraderie and morale in these grim times. The participant vox speakers are open to any Imperial battle brother or soldier registered with their local communications administration and on free time. As we are just initiating our networks, only one participant can be received at a time, but this may change if our program proves constructive. However, concurrent text missives are always open. Vox participation is first come, first serve, and is initiated with the command key

Given the nature of this channel, do refrain from discussion of strategic and confidential information. Be respectful toward your fellow brothers and sisters in arms. Thank you, our participation vox is now open.
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Bringing back the primarchs was a mistake

No.89046535 View ViewReplyOriginalReport
>tl;dr I want my oldhammer grimdark back REEEEE!

40k aside from giving you an excuse to fight everyone always and never not fight was to convey that most ancient but compelling of narratives: TRAGEDY.

Primarchs are supposed to be tragic tales of lost glory or corrupted virtue.

To die the hero/go missing or live to see yourself become the villain.

They were a cool means of providing background mythos to the Imperium and characters in the "present" of the setting, like the DaoT.

But the "present" is meant to be the equivalent of you running out your burning house clutching the family photo album in one hand and lil Timmy Humanity dragged in the other.
You're supposed to feel loss, and like any victory is a consolation prise.

Living primarchs turn 40k into some Marvel capeshit adventure. WHICH IS FINE...but in the right places and times.

In hindsight even fantasy handled it better. Nuhammer 40k is almost not drastic enough in that sense. It's hard to ignore the narrative shift in 40k because it's more subtle but also still disruptive.
In fantasy oldhammer nerds can just say "End of the world and AoS is a different timeline" and Sigmar fangirls can just say "oldhammer got squatted", but both can sit in their respective basements and never bother each other.

GW should have done a "hard reset" of 40k, or leaned into 30k. Better 40k had died in a flashy apocalypse than the whimper of making it more palatable to casual Funkopop enjoyers.
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Dwarf Thread

No.89032922 View ViewReplyOriginalReport
Here are seven dwarf questions you can ask yourself when worldbuilding:
1) How many different dwarven species and cultures exist in you setting?
2) What are some unique trades of them and how do they differ?
3) Where do they come from? (Are they created for a reason or by accident? Did they evolve from something?)
4) How do they reproduce? (Do dwarven women exist or do dwarves just grow in caves etc?)
5) What's their relation to other races like humans and elves in terms of diplomacy, attitude and trade?
6) What's their philosophy, culture and religion?
7) What's the tech level of your dwarves and how do you explain the cap?
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No.89028218 View ViewReplyOriginalReport
Is Matt Colville's stuff actually good or is it a meme?
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Warhammer 40k General - /40kg/

No.89046425 View ViewReplyLast 50OriginalReport
A Single Ork Boy Edition

>Leviathan Launch Box

>10th edition rules previews

>Downloads; Rules Errata and FAQs

>Tools to Improve Battlescribe Readability

>Tool to make unit/stratagem cards

>3rd Party Models Pastebin

>/40kg/ Rules PDF mega

>Got a codex? Upload it here

Info hash: 7214f3185b4249d3C1889f696ee39218cf092375

>Previous thread:

>Thread question:
Will you be taking troops in 10th, or just loading up on other slots
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What lives in there /tg/?

No.89038485 View ViewReplyOriginalReport
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World War II wacky superheroes/occult/action horror

No.89041962 View ViewReplyOriginalReport
Is it even possible to do a wacky superheroes/occult/action horror campaign set in World War II (maybe even with civilian PCs instead of soldiers) nowadays without running into /pol/-tier hot opinions?
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No.89023828 View ViewReplyLast 50OriginalReport
Is there any chance of repairing the damage this has done to 40k?
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No.88991475 View ViewReplyLast 50OriginalReport
Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:

>Need a starter dungeon? Here's a curated collection:

>Previous thread:

How do we fix the Thief?
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