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No.89117638 View ViewReplyOriginalReport
>Contrast, a drybrush, and Marine Juice to shade

What's stopping you painting an army like this? Imagine 50 of these dudes on the table
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/40krpg/ - Warhammer 40k RPG General

No.89073479 View ViewReplyLast 50OriginalReport
Big Imperial Aquilas edition

Previous Thread: >>88978993

>All Splats (August 2022)

>Homebrew Collection (April 2023)

>Bestiary, armoury, weapon quality and NPC database

>Offline Combined Armory (v6.48.161023)

>Curated youtube playlists

>Make your maps look just like FFGs

>FFG Forum Archive:

>Rogue Trader Shipbuilder

>Dark Heresy 2e Character Creator:

Thread Question: If you were offered the next 4 splats of Imperium Nihilus, what would you have them focus on?
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/mechm/ Mecha Monday

No.89115456 View ViewReplyLast 50OriginalReport
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, war games, and board games alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:

Previous Thread:

Thread Question:
Do you prefer each player having their own mech, or players taking on the role of crew members and sharing a mech?
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Paizo Games General /pgg/

No.89106370 View ViewReplyLast 50OriginalReport

Dragon Train Edition

/pfg/ (pathfinder 1e) link repository:
/p2g/ (pathfinder 2e) link repository:
/sfg/ (starfinder) link repository:
/3eg/ (D&D 3.X) link repository:

The T̶r̶o̶v̶e̶ Vault (seed, please!):

Previous thread:

TQ: How to avoid railroading?
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/fudge/ Freeform Universal Do-it-yourself Gaming Engine

No.89101762 View ViewReplyOriginalReport
previous thread: >>89006668

>No fixed attributes. The GM chooses appropriate attributes depending on taste and genre played.
>FUDGE is a skill-driven system. Skills can also be defined by the GM, anywhere from finely defined individual skills to broadly defined skill groups.
>Attributes and skills are word-based, making it easy to determine how good any given character is at anything.
>Inborn gifts and faults can be created and described by individual players, being as brief or lengthy as the player desires.
>Due to the word-based system, any campaign world or adventure written in FUDGE can be translated painlessly to any other system - and vice versa.
>A simple action resolution system allows players to know how well they performed an individual action - in words. Rules for six-sided dice, percentile dice, and special FUDGE dice are included. FUDGE can also be run diceless, if desired.
>You can integrate other role-playing rules with FUDGE. If an existing game has a brilliant game mechanism in an otherwise lackluster set of rules, you can easily import the brilliance into FUDGE without bringing along the mediocrity.
>The GM is given options to help him customize FUDGE toward either a realistic campaign or an "epic" (or "legendary" or "cinematic") campaign. Any genre can be played at any point between these opposing stances of realistic vs. legendary.
>The basic rules can be copied and given away legally. In fact, any publisher can publish FUDGE rules and add their own world backgrounds and adventures.
>If you are thinking of designing your own home rules RPG, simply reading FUDGE can provide an excellent introduction to what you need to consider as a game designer.

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Necromancy, only on animals

No.89098376 View ViewReplyLast 50OriginalReport
would anyone complaint if I did necromancy and raised the dead and controlled skeletons to do works or labor if they were only from animals?

No brainer if its with the remains of their loved ones, but who would raise a fuss over a random monkey or wild dog?
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『Kill Team General』- /ktg/

No.89099159 View ViewReplyLast 50OriginalReport
Meta-Chasers Anonymous Edition

Previous Thread:

>/gwsg/ is working on a mega archive with the rulebooks for the boxed and specialist games (don't share)
r3br@nd<dot>ly /SpecialistStuff1
r3br@nd<dot>ly /SpecialistStuff2
r3br@nd<dot>ly /SpecialistStuff3

>Drop any missing files you might have here:
>Rules and Teams
>Homebrew teams by a kind Anon:

>Kill Team Metawatch – Digesting the Latest Balance Dataslate
>Q4 2022 Balance Dataslate
>Q4 2022 FAQs

>Kill Team Roadmap
>Inquisition vs. Cultists Team
>Gatcha Kill Team

>Critical Ops
>Rules on Mobile

>Thread Question
Do you play in any tournaments? If so, what's your record and what team do you prefer?
>Alternative Thread Question
Have you ever played a Spec-Ops campaign and, if so, did you finish it?
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PDF Share Thread

No.89084737 View ViewReplyLast 50OriginalReport
It's Da PDF Share Thread!
Get ready to stuff your hard drive like a cosplay hooker at a con!

<----- That image is not an image, it's a PDF.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing. Be as smart as you think you are and stay on topic.

Request, share, stay awesome!

Previous thread:

More threads:
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Warhammer 40k General /40kg/

No.89124817 View ViewReplyLast 50OriginalReport
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Between Two Skies XII: The Frozen Horde

No.89078540 View ViewReplyOriginalReport
ITT we develop a cute and comfy (sometimes sad and scary) by adding factions or dudes into the region or telling fun little stories within it. The setting is also dynamic where I advance the timeline and showcase the sort of big events that can change history or an example for a more epic campaign.

To participate in this setting you can:
>Add a faction
Suggest a faction, give it a name, a color, describe them, etc. You can request a specific location, add new geographic features (like stone arches, more hills/forests).
>Add a dude
A person of interest, such as an infamous bandit or a traveling scholar.
>Write stories/folklore of your dude
Continue to expand a character's lore.
>Respond to current events as your dude/faction
The world is not static, I will often utilize some factions that I think could help advance the plot, but everybody is free to suggest a motivation.

I often write a response to contributions as a way to fit it better or make any necessary changes. If there's something I don't mention, it can be assumed to have made it.

Summary of previous thread (see below for archive)
>After Poor Mother's fire was extinguished, the Sky Stallion fled to the Frost Woods with Cold Boy on its back. After a few years of colder and colder winters, the Beast Riders finally destroyed Lone Star, spreading terror across the Free Cities. They quickly ceased their petty squabbling and united under the United Stars of Alemeau, the final fort against the Beast Riders. And then from the Frost Woods emerged the Frozen Prince, who united the Beast Riders into the Frozen Horde.

Picrel is map of the Free Frontier so people can find this thread. I am in the process of making an OP image for all future threads.
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