Threads by latest replies - Page 5

450KiB, 750x463, 1672461402807044.png
View Same Google iqdb SauceNAO Trace

『Kill Team General』- /ktg/

No.89099159 View ViewReplyLast 50OriginalReport
Meta-Chasers Anonymous Edition

Previous Thread:

>/gwsg/ is working on a mega archive with the rulebooks for the boxed and specialist games (don't share)
r3br@nd<dot>ly /SpecialistStuff1
r3br@nd<dot>ly /SpecialistStuff2
r3br@nd<dot>ly /SpecialistStuff3

>Drop any missing files you might have here:
>Rules and Teams
>Homebrew teams by a kind Anon:

>Kill Team Metawatch – Digesting the Latest Balance Dataslate
>Q4 2022 Balance Dataslate
>Q4 2022 FAQs

>Kill Team Roadmap
>Inquisition vs. Cultists Team
>Gatcha Kill Team

>Critical Ops
>Rules on Mobile

>Thread Question
Do you play in any tournaments? If so, what's your record and what team do you prefer?
>Alternative Thread Question
Have you ever played a Spec-Ops campaign and, if so, did you finish it?
214 posts and 35 images omitted
56KiB, 716x986, ff5fbefc0d3a0e18dcee6af32f0ede4d--gi-joe-the-s-57733497.jpg
View Same Google iqdb SauceNAO Trace

No.89125778 View ViewReplyOriginalReport
Need some modern, combat- and specops-oriented but more cartoony than milsim games for a short GI Joe-style game. What do you fa/tg/uys recommend?
2 posts and 1 image omitted
8KiB, 235x214, download (1).jpg
View Same Google iqdb SauceNAO Trace

No.89115787 View ViewReplyOriginalReport
What are some more settings/time periods for adventure besides
Caveman, Antiquity, Medieval/Renaissance (fantasy and non-fantasy), Pirate, Wild West, Victorian, World War II, Spy, Kung-fu, Superhero, Cosmic Horror, Cyberpunk, Space Opera, and Post-Apocalypse?
22 posts and 5 images omitted
197KiB, 1100x619, WIP_banner_weekend_update.jpg
View Same Google iqdb SauceNAO Trace

WIP - Work In Progress General

No.89098797 View ViewReplyLast 50OriginalReport
Work in Progress, "Weekend Update" Edition

>WIP Condensed OP Pastebin

>Friendly Anon's Updated Pastebin

>Grimdark Compendium tutorials

>Making some awesome banners

>Recasting with Blue Stuff and LEGO bricks!OihwzSLR!yLIrbkeOm_zvEykMzj0HANGB1NFnT110J3GmzMW7LZQ

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"

>Saint Duncan also explains thinning your paints

>Paint thinning 102

>Darren Latham's 20 top tips for miniature painting success

>Learn to paint with an unlicensed doctor

>Better method for applying contrast paint

>How to paint with oils

>Decal Like a Pro

>Sculpt Viking Beards and Hair

>How to clean synthetic paintbrushes and fix hooked tips

>Weathering explained in 5 minutes

>How to Paint Black NMM

>Combining Green Stuff with Milliput

>How to Paint With Shaky Hands

>Previous Threads:
324 posts and 86 images omitted
255KiB, 988x988, Fx2uR8DXsAEhr9a.jpg
View Same Google iqdb SauceNAO Trace

No.89117638 View ViewReplyOriginalReport
>Contrast, a drybrush, and Marine Juice to shade

What's stopping you painting an army like this? Imagine 50 of these dudes on the table
36 posts and 8 images omitted
2MiB, 1920x1080, June Edition.png
View Same Google iqdb SauceNAO Trace

Amateur Game Design and Homebrew

No.89059614 View ViewReplyLast 50OriginalReport
Welcome to the first of June with more Homebrew discussion on /tg/. This is part of my effort to get people talking about classic homebrew discussion and assist the board in general when it comes to their game design endeavors.

>Who is this namefaggot?
I'm just a dude who writes games and likes the homebrew discussions on /tg/. I frequent a few threads, but I'm just here to facilitate discussion. I apparently made a banger OP in March.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
While TTRPG's are the majority, don't hesitate to post about your War, Card, or Boardgame. I'll help where I can, but others may be able to provide more.

>Oh No! The Thread is Over!
Have no fear, the thread will resume at the first of every month. If you want to make another during the month, go for it. I can't, and won't, stop you. If you want to make a thread on your own game, go for it!
Don't add General to the name.
159 posts and 29 images omitted
8MiB, 1460x10000, Sanctuary Keeper.jpg
View Same Google iqdb SauceNAO Trace

/cyoag/ - Choose Your Own Adventure General

No.89107239 View ViewReplyLast 50OriginalReport
Archives & Other Resources:
Previous Thread: >>89081371
261 posts and 84 images omitted
41KiB, 487x630, UESRPG-3e.jpg
View Same Google iqdb SauceNAO Trace

Elder Scrolls General

No.89090959 View ViewReplyLast 50OriginalReport
I Started a game using [pic related] system
Running a party of three through the time of the Stormcrown Interregum, 4E year 14ish.

Might change some dates of events. I want them to be involved with the siege of Orsinium and with Titus Medes rise to power. Right now we're doing dungeon crawls and basic fighters guild stuff. But I need some plot-hooks. Got any Ideas?

One of my players is working on a map of Cyrodiil too If anyone wants that for their games.
67 posts and 20 images omitted
8MiB, 1500x9400, 1.jpg
View Same Google iqdb SauceNAO Trace

/mcyoag/ Multiplayer Choose Your Own Adventure General

No.89126571 View ViewReplyLast 50OriginalReport
Archives & Other Resources:
Multiplayer Compilations:
In Case of Emergency, Break Glass:
Bara Edition
Previous Thread: >>89103896
86 posts and 33 images omitted
10KiB, 251x211, 1686049447548493.jpg
View Same Google iqdb SauceNAO Trace

No.89119447 View ViewReplyLast 50OriginalReport
Hard to swallow pills:
If you prefer "random" character creation elements, then it's likely because you lack creativity and want to use dice as a substitute for your own vision. As tabletops are embraced more and more by artistic sorts, and less and less by regressive grognards who are left-brained and tend to work analytical non-creative jobs like actuary or engineer (remember that Gygax was an insurance underwriter), you will see random elements for character generation disappear almost entirely.
53 posts and 9 images omitted