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/dcg/ - Digimon Card Game General #154

No.86263239 View ViewReplyLast 50OriginalReport
Alpha & Omega X edition

Previous >>86231652

>Basics Pastebin

>Anon's Locals Survival Guide

>EN BT-09 questionnaire

>Adventure Box questionnaire

Banlist, Errata:

New and Upcoming Releases:

Final results for the Illustration Competition; promo packs out now!

The winner of the Product Character Theme Poll is "Angewomon & LadyDevimon"

EN release of BT-09 "X Record" out now in all territories!

EN ST-12 "Jesmon", ST-13 "RagnaLordmon" and BT-10 "Xros Encounter" all release October 14th (featuring Ghost Rare Alphamon); BT-10 delayed to October 21st for NA

JP EX-03 Draconic Roar is out now, EN release November 11th

BT11 Dimensional Phase is out now in JP

ST14 Beelzemon Advanced Deck releases October 28th in JP.

Preliminary info for BT12 Across Time, releasing November 25th in JP

Preliminary info for EX4 Alternative Being, releasing December 23rd in JP

What would you like the theme of the next Advanced Deck to be?
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/tg/ at nycc

No.86289450 View ViewReplyOriginalReport
Anyone going to the con this weekend? I'll be there today+sunday if anyone wants to see me in the flesh

Also for real, last post
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/gwsg/ Games Workshop Specialist Games General

No.86232622 View ViewReplyLast 50OriginalReport
MOUTH of Sauron Edition


Middle-Earth Strategy Battle Game, Blood Bowl, Necromunda, Warcry, Epic, Warmaster, Underworlds, Aeronautica, Mordheim, Titanicus, Battlefleet Gothic, Man-o-War, Warhammer Quest, GorkaMorka, and any other GW system and boardgame are welcome.

There is currently a Kill Team General >>>/tg/ktg. Discussions for the Kill Team should go there.

>We are working on a mega archive with the rulebooks for the boxed and specialist games (don't share).
>Drop any missing files you might have here:
>Current MESBG rules:
>you know what to put
>Old links:

How's your latest project coming along Anon?
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Amateur Game Design and Homebrew

No.86221090 View ViewReplyLast 50OriginalReport
Welcome to the October thread of homebrew discussion on /tg/. This is part of my effort to get people discussing classic homebrew discussion and assist the board in general when it comes to their game design endeavors.

>Who is this namefaggot?
I'm just a dude who writes games and likes the homebrew discussions on /tg/. I frequent a few threads, but I'm just here to facilitate discussion.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.

>Oh No! The Thread is Over!
Have no fear, the thread will resume at the first of every month. If you want to make another during the month, go for it. I can't, and won't, stop you. If you want to make a thread on your own game, go for it!
One suggestion: Don't add General to the name.

>Resources for the aspiring developer
> (A fantastic resource for checking probabilities)
> (A online whiteboard with tools to help organize yourself)
> (Similar to the above, but in a bit cleaner format for those who work in larger teams)
> (Impromptu playtesting at its finest)
> (Game Design Lectures)
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/osrg/ - Old School Revivalist general

No.86272924 View ViewReplyLast 50OriginalReport
Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.
Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade – less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about. We'll be happy to help you get started on this playstyle.

>Resources, Blogs, etc:

>Need a starter dungeon? Here's a curated collection:

>Previous thread:>>86234559
>Thread Question: So how do you handle infravision? especially in pc’s. Is torchlight blinding to a creature with currently active infravison?
Possibly even darkvision if you are a foe
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Warhammer 40k General /40kg/

No.86286487 View ViewReplyLast 50OriginalReport
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$1000 for mtg official proxies

No.86262280 View ViewReplyLast 50OriginalReport
This is the ultimate paypig findom product from mtg. 1000 for "official" proxies that you get 4 shitty random junk filled packs of versus $50 for high quality Chinese with all good cards

This is Hasbro jamming xock down throats and I love it. Fucking retard consoomers. First fortnite and transformers now actual proxies for 1000 dollars
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/mcyoag/ Multiplayer Choose Your Own Adventure General

No.86281689 View ViewReplyLast 50OriginalReport
Archives & Other Resources:
Party Rockers in the House Edition
Previous Thread: >>86271585
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ITT Top tier monster designs

No.86246700 View ViewReplyLast 50OriginalReport
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Ancient Egypt as a Fantasy Setting

No.86268146 View ViewReplyLast 50OriginalReport
What would it look like?
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