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Emperor's Nightmare: Codex Revision
No.20063104 View ViewReplyOriginalReport
Quoted By: >>20063483 >>20065367
I think it's been a suitable time gap for the Nightmares to have a thread again. I was thinking, considering the Eye of /tg/ campaign is happening, we could give the EN codex a final, enduring digy/brush-up/gutting/playtesting and see if we can't get it done.
http://1d4chan.org/wiki/Nightmare_Tabletop
The first things I have issue with are...
1. The 3rd Company special vehicle things. are they really necessary? At the end of the day the Nightmares aren't a chapter dedicated to vehicular warfare, do we need so many special things taking up space simply because of a company preference?
2. Are we fine with the Sleepless? There was a discussion a while back about making them less Death Company clones and more deranged Lone Wolves. Do we continue this, or are the current rules alright?
http://1d4chan.org/wiki/Nightmare_Tabletop
The first things I have issue with are...
1. The 3rd Company special vehicle things. are they really necessary? At the end of the day the Nightmares aren't a chapter dedicated to vehicular warfare, do we need so many special things taking up space simply because of a company preference?
2. Are we fine with the Sleepless? There was a discussion a while back about making them less Death Company clones and more deranged Lone Wolves. Do we continue this, or are the current rules alright?
