>>86270906>Nat 1's give inspiration
As it should be. You learn from failure, not success. Inspiration sucked to start. RP rewards don't fit into D&D. But this does.>>86271505
While I agree on the racial stats, I disagree with the how. A 300 year old Elf is at the mental capacity of a 30 year old Human. Something that live so much longer shouldn't have the same perception of time as something that lives 10 times shorter, even if biologically they become adults at the same age.
Not to mention thick headed old folk like me running around.
Stats, to me, reflect the biology of the race. Your average Elf is biologically predisposed to be more agile and think long and hard about something, thus wiser, than your Orc, who's biology is literally meant for battle and endurance, who are different from your average Gnome, who are spiritually and biologically predisposed to being happy go lucky field testers of magic and invention. Denying this doesn't even make them just Human with a cost of paint. Whites are more susceptible to certain types of cancer, Blacks to certain heart issues, Japanese to high blood pressure... This isn't cultural, it's quite literally biological.
The ideal would be a bonus from your race and potential subrace and a bonus from your background. Reflects both your physicality and your culture. And yes, I do hate Humans. +1 to all is boring (though statistically not as bad as most think), and +1 to two, a skill, and a feat are too loose. I am a fan of Plane Shift Innistrad with the subraces. Very specific cultural (and potentially biological) distinction.
Bur whatever. People will disagree with this I bet.