>>11700373>BattlewagonsTransports, second turn mob charging, tank krusher with a wrecking ball that kills a second vehicle.. Not to mention the shooty parts, and being a bunker with 4+ saves from a KFF. (KFF says it grants vehicles obscure saves, the 5+ save is also added, in the rulebook basic obscure saves granted by wargear is automatically 4+ unless specified otherwise, and it's not specified)
Lets see. Basic trukks, harder to kill the orks. Second turn chargers, so on.
Kommadoes for +4 points you get outflank.
Stormboyz first turn chargers on things within 24".
First turn chargers with red trukks/wagons moving 13", disembark 2"+1"base touching the disembark distance(3" total from the vehicle), first turn waagh using two warp'eads to try and get it (58% chance total).
I only just started, want me to continue?