Their society is remarkably mobile, and year-round settlement never developed as a lifestyle. Rather, their culture is based on seasonal agriculture and gathering followed by mass migration. They do not have cities, their chief unit of social organization is the clan or herd which moves along more or less the same route every year, stopping in the same places, except during periods of expansion and exploration. Adapted to space travel, this means that they do not have heavily colonized planetary bases, but rather large trading centers which different groups occupy in sequence, leaving as their pre-determined migration season begins. Their highest ideals as a culture are exploration and mutually beneficial trade and as such they revile cheats and cannot understand why anyone would choose to live their entire life in a single place.
They prefer cooperation to conflict, and consensus to disagreement however they do possess weapons technology. Even so, they often take on guards or mercenaries from other species whose cultural and biological sensibilities are more conducive to the "killer instict". Their view of other species encompasses a strange dichotomy. On one hand, their culture predisposes them to openness and hospitality, but their biological history as herbivores leaves them prone to fearful and suspicious reactions toward those species they regard as predatory or dangerous.