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Yellowman Quest Stage 4: Now Entering A Magical Realm

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Scout Commander Scott Yellowman is a man who's wandered the multiverse, visiting everywhere from the halls of Erebor to the fortresses of Macragge, and pretty much everywhere in between in his job.

Unfortunately, his last mission went a little south and now he finds himself caught up in a transdimensional world-hopping race where the only rule is to survive to the finish. Helping him in this is Fat-Fot-Pot, a Zoq-Fot-Pik tech officer, Charlie, a former bouncer from the Tops casino in New Vegas, and you, a multitude of voices in his head with a mysterious origin.

You've crashed through a Cobra assault and stormed 2fort, but can you survive what awaits you in the latest world you awake in?

Find out tonight, on YELLOWMAN QUEST!

Last thread: http://suptg.thisisnotatrueending.com/archive/24193610/

When last we left off, you had 9 unspent Points, and a choice of stat upgrades between Dexterity OR Strength, Charisma OR Perception, and Health OR Intelligence.

Stat sheets available on request.