>>26639910What is the basic design?
The basic design will include the choices of a species, career, lifestyle, items, and equipment. The species determines what physical traits each character gets as well as what natural affinities they will have. The Career is like what career they are pursuing (i.e. some games use fighter, rogue, wizard, cleric as classes). Lifestyle will the culture they belong to. Items will determine their possessions. Equipment will determine what weapons and armor they use.
There will be three levels of complexity for play:
Simple - Just pick a Species, Career, Lifestyle, and equipment package and play.
Medium - Pick a Species some traits from the Species, Career and some features from that Career, LIfestyle and some memories from that Lifestyle, pick items and equipment.
Complex -Create a Species from lists and charts, create a Career from lists and charts, create a Lifestyle from lists and charts, create items and equipment from lists and charts.