Alright chummers, after consulting some "friends" I have in the military I have found that all 3 major lethal damage ammo has the same average damage increase, 1.3333
Flechette: If you don't actually end up lower than the target's armor or don't care about dealing stun it is hands down the best ammo. The price, rarity, and legality are all lower than ADPS and EX. You can be caught with flechette without being arrested with a fake license.
APDS: Averages to the same damage as explosive, 1.33 but as it negates more armor and thus is actually superior if you really care about getting over armor.
EX: Only is good if you want to penetrate armor but for some reason can't afford APDS or can't get it.
As for non-lethal? You would be surprised. In order of damage of non-lethals, stick and shock lost it's throne. The damage descends as Flichette (if you can put your bullet into non-lethal territory), gel, then stick and shock. Gel is cheap, super easy to get, and deals more damage than S&S so you only should get S&S if you want to cause the short minor action penalty.
Hollow points are generally a bad deal, unless you know for a fact that your target is only going to be 1-2 points of armor under your average damage. It costs more than flechette, is illegal, and deals less overall damage.>>31064717
...I am sure he is nicer than you think...>>31064740
Exactly. And I am- he is clearly not some paranoid psychopathic imperialist who rigs elections and has people assassinated.
BRB calling someone to help me take care of some people...>>31064824
Well maybe call him nice to his face and he would like you better.
BRB calling someone to cancel a favor...