>>47078994We're talking about our stands?
Could you rate mine?
「Talking Heads」
Power D
Speed B
Range A
Durability D
Precision A
Potential B
>BaseThe stand attaches to its victim by digging itself into their nervous system. The process is painless and leaves no mark. Once attached to its victim, the stand will start summoning versions of itself that will start attacking and devouring the victim. These always appear outside the body, from any place that isn't being currently observed, about 2 to 5 meters around the victim. They're not quite strong, and their number is limited to something less than 200 at a single time, but any damage done to them doesn't affect the user and they are constantly generated.
They're strong enough to tear most materials and their wounds won't heal while the stand is active.
The stand range is quite limited, about 50 meters. The range can be extended more, to increase a bit more, in exchange of summoning less copies of the stand and a slower rate. The maximum radius is 200 meters.
The Stand cannot be forcibly removed without killing its host.
The Stand user doesn't have any special ability to locate the stand once released.
The summoned copies can only attack one selected victim at a time, and can be damaged by other stands in the process.
Although silent and quite fast, the stand is very vulnerable while travelling to the host.
>Awakened: 「Once in a life time 」Similar to the first ability, but now the summoned copies can attack anyone but their host. Additionally, they can dug themselves into other victims in order to create more copies. Each summon can produce up to three copies.
Copies do not count to the summon limit.
>Requiem: 「Psycho Killer 」The Stand is now capable of taking control of its victim and its stand. This effect only lasts an hour or two at best, killing the host afterwards. The stand automatically disappears if the host dies.
Range and other weakness still apply.