Updated the PDF, the latest version can be found here:
https://drive.google.com/open?id=0B4BtLTIkWwtAcGJmdTZxTGRocU0As always, critique is welcomed.
Patch Notes:
- Added an Appendix, which explains all rules and wargear. Still have to add Relics though.
- Canoness may now take jump pack for 15 pts
- Moved Hospitallers to HQ, and made them non-Force Org. An AdSor army can include up to 3 of them in each detachment.
- Added an image for the Dominator Gunship. Yes, I know it's actually a Dark Talon, but I figure it would be approximately the same shape/size/aesthetic.
- Increased Unit Composition on Battle Conclaves to 5 Militia.
- Added a Vengeance-pattern Exorcist, which is an Exorcist designed for anti-air.
- Gave Retributors the Wall of Fire rule, which allows squads that have all equipped the same weapon to combine their fire to greater effect.
- Moved the Repressor to Heavy Support and added more weapons options to it
- The Angelic Host is now 0-1 Celestine and 2-5 Seraphim. Serpahim in the formation now have 5++.
- Several new weapons added.
- Added profiles for the Flamestorm Cannon, Inferno Cannon, Melta Cannon, and Punisher Gatling Cannon. Some of these do not have any units to use them, but I figured we might want to give them to something at some point.
- Added Trinity weaponry, which simultaneously fires a blast of bolts, melta blasts, and flame at the target. Trinity Guns have been added to Ranged and Special Weapons lists and Heavy Trinity Guns to the Heavy Weapons list. Not sure how many points they should cost, however.
- AdSor vehicles can now take Fire Pipes, which are like Fire Barrels, but with Blind.
- AdSor vehicles can equip Flamers and Meltaguns in addition to storm bolters.
(Patch notes continued below):