Hii, sorry I fell asleep after a while, I've been meaning to fix my terrible sleep schedule but yesterday was not the day! I can assure you though that it isn't a bamboozle, I've been spending most of this time just mapmaking and working on extra content to try and flesh the world out as much as I can.
I don't think I can say too much to >>54518507
since Essentia is definitely going to be a very political game. It's definitely going to be less mechanically based on city management and more about these decisions being made and communicated after experiencing things that might change one's opinions, a big focus of mine is interaction and roleplay- specifically taking a slow pace for the sake of character development and providing a concrete feeling for how they truly feel about the world and the other councilmen.>>54518733
My thoughts on Lewd are sort of the same as Intrigue, just that the campaign won't have anything necessarily of that nature inbuilt. Players can do lewd things and whatnot, but everything will be fade-to-black and can be resolved after-session, though I don't really want anyone to expect me to hang around for that. I've never been too big of a fan of ERP and can count the amount of times i've done it in one hand.
Otherwise, I definitely feel like I can find a way to make the management of the city be much more 'interesting' than say, playing simm-city. It's not going to be based off kingmaker and I mostly intend it to be a roleplay based thing, where each of the councilmen might have a specific concern for whatever the next big movement might be- and less of a focus on the specific, minute details (buildings made, exact punishment for some crimes, etc) and more on larger decisions (Religious focus/diversity, possibility of communism/fascism, etc etc.).>>54522420