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Quoted By: >>84098347 >>84098363 >>84098662 >>84099475 >>84099579 >>84099807 >>84099820 >>84100705 >>84101946 >>84102342 >>84103297 >>84107979 >>84109575 >>84109647 >>84110007 >>84110187 >>84112355 >>84115033 >>84116321 >>84116341 >>84124901 >>84142861 >>84147495 >>84149716 >>84156363 >>84163214 >>84170485 >>84170989 >>84171098 >>84174383 >>84190197 >>84191162 >>84199689 >>84217712 >>84220801 >>84237650 >>84250148 >>84265382 >>84274854 >>84283318 >>84305531 >>84308287 >>84310994 >>84314144 >>84322923 >>84323758 >>84326306 >>84328275 >>84331265 >>84338754 >>84343781 >>84349119 >>84351774 >>84365501 >>84366487 >>84373111 >>84375863 >>84378205 >>84387163 >>84391460 >>84392549 >>84406296 >>84413107 >>84421864 >>84424100 >>84434477 >>84443126 >>84446592 >>84453158
What's a good system for this kind of game? Not Owl House specifically, but the disney kid's show where a group of characters each have some kind of special power that they can use in multiple unique ways to solve problems and go on fun adventures with a deeper, darker mystery to solve? I can't imagine d20 works very well with the kind of feeling I'm imaging but maybe I'm wrong? Any suggestions?