Just don't watch them. But to answer your question on why ALL of them are gigafaggots here is my take, thanks for subscribing to my blog.
It's not just the content creators it's the boardgame space as a whole.
Most of the boardgame industry is openly hostile to conservatives/everyone who is not on the woke train.
Companies are one-upping one another in producing the most pc game possible or re-making old problematic games (Puerto Rico and Mombasa).
I live in germany and even "unproblematic" games are getting the woke treatment. German is a gendered language so old games are getting "updated" rules making them "gender neutral".
I won't buy newer german games from now on because their rules and gametexts have been turned into an irritating gender-neutral mess that hurts to read while also missing a ton of information.
For example I bought a german copy of everdell to play with my family and we had to reference the english cards because the german ones were missing critical info that wasn't explained anywhere else - hard to get the rules right when making sure nobody is offended.
Optics and politics are a lot more important than games to these people and I'm sure it's the same if not worse in the anglosphere.
Furthermore most conservatives aren't the type to recklessly overspend on TheNextHypeTM capeshit kickstarter campaign that comes with a worse version of preorder bonuses and day one dlc - making them less interesting as potential consooooomers.
In conclusion people with conservative values need a certain amount of cognitive dissonance to even engage with a huge chunk of modern boardgaming and what's left isn't enough to build a channel on because there is no hype.
The conservatives I've met through the hobby are playing their oldish wargames and heavy euros while not engaging with the content creator space and places like bgg much or at all.